AI Insights · Timothy · October 2024
Top 5 Three Kingdoms Games Performance in Saudi Arabia, Q3 2024
In Q3 2024, Three Kingdoms games demonstrated varied performance on a unified platform in Saudi Arabia, with notable trends in downloads, revenue, and active users.
In the third quarter of 2024, Three Kingdoms-themed games showcased diverse trends in their performance metrics on a unified platform in Saudi Arabia. The data, sourced from Sensor Tower, highlights the variations in weekly downloads, revenue, and active users across the top five games.
X-Samkok from Watt Games showed a significant peak in weekly downloads early in the quarter, reaching approximately 1.5K in the second week of August. However, downloads tapered off towards the end of the quarter. Weekly revenue had a high of around $1.2K in mid-August before gradually declining. Active users peaked at 1.6K in mid-August and experienced a steady decline thereafter.
Dynasty Legends 2 by Taihe Interactive recorded a consistent weekly revenue increase, peaking at approximately $3.2K in early September. Despite a low download rate, with a maximum of 450 downloads in the first week of July, the game maintained a steady active user base, fluctuating slightly around 600 to 700 users throughout the quarter.
Dynasty Heroes: Romance Samkok from Playbest Limited showed minimal activity with sporadic downloads and revenue, peaking at 50 downloads in mid-July and a revenue high of $130 in late July.
Dynasty Warriors M by NEXON Company had a modest revenue trend, peaking at $186 in late July. Downloads remained very low, with a maximum of 8 downloads in the second week of July.
Reigns: Three Kingdoms from Netflix, Inc. showed minimal engagement, with active users stable around 24 to 27 throughout the quarter. Downloads were sporadic, peaking at 11 in early September.
For more insights and detailed data, visit Sensor Tower.